65 cards found.

Fill with Fright

Sorcery {3}{B} (4)

Target player discards two cards. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)



Color Identity: B,Black
Printings:
Mystery Booster (Common)

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Flamestick Courier

Creature Goblin   2 / 1   {2}{R} (3)

You may choose not to untap Flamestick Courier during your untap step.
{2}{R}, {t}: Target Goblin creature gets +2/+2 and has haste for as long as Flamestick Courier remains tapped.



Color Identity: R,Red
Printings:
Onslaught (Uncommon)

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Frenetic Sliver

Creature Sliver   2 / 2   {1}{U}{R} (3)

All Slivers have "{0}: If this permanent is on the battlefield, flip a coin. If you win the flip, exile this permanent and return it to the battlefield under its owner's control at the beginning of the next end step. If you lose the flip, sacrifice it."



Color Identity: R,U,Blue,Red
Printings:
Planar Chaos (Uncommon)

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Game Preserve

Enchantment {2}{G} (3)

At the beginning of your upkeep, each player reveals the top card of their library. If all cards revealed this way are creature cards, put those cards onto the battlefield under their owners' control.



Color Identity: G,Green
Printings:
Mercadian Masques (Rare)

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Gempalm Incinerator

Creature Goblin   2 / 1   {2}{R} (3)

Cycling {1}{R} ({1}{R}, Discard this card: Draw a card.)
When you cycle Gempalm Incinerator, you may have it deal X damage to target creature, where X is the number of Goblins on the battlefield.

Illus. Mark Behm


Color Identity: R,Red

Ghostflame Sliver

Creature Sliver   2 / 2   {B}{R} (2)

All Slivers are colorless.
"This breed is on the cusp of evolution. It burns away the markings that connect it to a queen that no longer heeds its call. It seeks a new master. Perhaps I can give it one."
—Freyalise



Color Identity: B,R,Black,Red
Printings:
Time Spiral (Uncommon)

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Harmonic Sliver

Creature Sliver   1 / 1   {1}{G}{W} (3)

All Slivers have "When this permanent enters the battlefield, destroy target artifact or enchantment."
"Since the last sliver arrived, even our mightiest relics splinter into shards as soon as we bring them against the hive."
—Llanach, Skyshroud ranger



Color Identity: G,W,Green,White
Printings:
Time Spiral (Uncommon)

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Heart of Light

Enchantment Aura   {2}{W} (3)

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)
Prevent all damage that would be dealt to and dealt by enchanted creature.



Color Identity: W,White
Printings:
Tenth Edition (Common)
Tenth Edition (Common)

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Hearth Kami

Creature Spirit   2 / 1   {1}{R} (2)

{X}, Sacrifice Hearth Kami: Destroy target artifact with converted mana cost X.
"Every treachery, great or small, begets a spirit that rages at the injustice. Given the opportunity, each will return that treachery to its owner tenfold."
—Sensei Hisoka



Color Identity: R,Red
Printings:
Champions of Kamigawa (Common)

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Hint of Insanity

Sorcery {2}{B} (3)

Target player reveals their hand. That player discards all nonland cards with the same name as another card in their hand.
"Practice makes perfect, but obsession makes better."



Color Identity: B,Black
Printings:
Odyssey (Rare)

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Intruder Alarm

Enchantment {2}{U} (3)

Creatures don't untap during their controllers' untap steps.
Whenever a creature enters the battlefield, untap all creatures.
One footstep among many is silent. One footstep alone is deafening.



Color Identity: U,Blue
Printings:
Eighth Edition (Rare)

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Lightning Storm

Instant {1}{R}{R} (3)

Lightning Storm deals X damage to any target, where X is 3 plus the number of charge counters on Lightning Storm.
Discard a land card: Put two charge counters on Lightning Storm. You may choose a new target for it. Any player may activate this ability but only if Lightning Storm is on the stack.



Color Identity: R,Red
Printings:
Coldsnap (Uncommon)

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Minamo Sightbender

Creature Human Wizard   1 / 2   {1}{U} (2)

{X}, {t}: Target creature with power X or less can't be blocked this turn.
Woven from threads of the spirit world, the mistcloak rendered its wearer invisible, but quickly fell to tatters.



Color Identity: U,Blue
Printings:
Betrayers of Kamigawa (Uncommon)

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Muddle the Mixture

Instant {U}{U} (2)

Counter target instant or sorcery spell.
Transmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.)



Color Identity: U,Blue
Printings:
Ravnica: City of Guilds (Common)

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Novijen Sages

Creature Human Advisor Mutant   {4}{U}{U} (6)

Graft 4 (This creature enters the battlefield with four +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.)
{1}, Remove two +1/+1 counters from among creatures you control: Draw a card.



Color Identity: U,Blue
Printings:
Dissension (Rare)

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Noxious Ghoul

Creature Zombie   3 / 3   {3}{B}{B} (5)

Whenever Noxious Ghoul or another Zombie enters the battlefield, all non-Zombie creatures get -1/-1 until end of turn.
Plague and death wrapped in one convenient package.



Color Identity: B,Black
Printings:
Legions (Uncommon)

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Persecute

Sorcery {2}{B}{B} (4)

Choose a color. Target player reveals their hand and discards all cards of that color.
"Of all the tyrannies on humane kind
The worst is that which persecutes the mind."
—John Dryden,
"The Hind and the Panther"



Color Identity: B,Black
Printings:
Ninth Edition (Rare)

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Primal Plasma

Creature Elemental Shapeshifter   * / *   {3}{U} (4)

As Primal Plasma enters the battlefield, it becomes your choice of a 3/3 creature, a 2/2 creature with flying, or a 1/6 creature with defender.
Tocasia brushed the gears and cogs from the table. There, before two wide-eyed brothers, she began a lesson on raw elemental magic.



Color Identity: U,Blue
Printings:
Planar Chaos (Common)

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Proper Burial

Enchantment {3}{W} (4)

Whenever a creature you control dies, you gain life equal to that creature's toughness.
Properly honored dead gain the peace of the grave and freedom from the call of the Ghost Quarter.



Color Identity: W,White
Printings:
Dissension (Rare)

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Reflex Sliver

Creature Sliver   2 / 2   {3}{G} (4)

All Sliver creatures have haste.
"This sliver comes into the world a perfect predator. It's ready to hunt and devour its first meal within seconds of hatching."
—Rukarumel, field journal



Color Identity: G,Green
Printings:
Planar Chaos (Common)

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Bummer

65 cards found.